by
Anonymous Coward
on 2013年08月29日 13時22分
(#2450250)
せめて上下同サイズにしてくれよ気持ち悪い、って思いました。
IGN http://www.ign.com/articles/2013/08/28/nintendo-2ds-has-one-big-screen... [ign.com] > According to USGamer, “the appearance of separate screens is merely simulated by the way the case masks out the extraneous portions. This means the entire screen is by necessity a touchscreen, with the upper screen protected by a layer of plastic that sits above it.”
ニュースソースはUSGamerだと言う。
USGamer http://www.usgamer.net/articles/oh-so-thats-nintendos-next-move [usgamer.net] > Curiously, the 2DS is even more of a tablet-style system than it appears at first glance, as it actually features a single large screen in its center, not two separate ones. As one of their cost-cutting design measures, Nintendo reduced the number of screens in the system from two to one, and the appearance of separate screens is merely simulated by the way the case masks out the extraneous portions. This means the entire screen is by necessity a touchscreen, with the upper screen protected by a layer of plastic that sits above it. While this makes no difference for the system's normal functions -- after all, neither the system's firmware or its software would recognize the hidden, inactive zones of the screen or the upper portion's touch capabilities, even if you exposed those portions -- I'm curious to see what hardware modders manage to do with the system.
1枚の液晶パネルなら… (スコア:1)
せめて上下同サイズにしてくれよ気持ち悪い、って思いました。
IGN
http://www.ign.com/articles/2013/08/28/nintendo-2ds-has-one-big-screen... [ign.com]
> According to USGamer, “the appearance of separate screens is merely simulated by the way the case masks out the extraneous portions. This means the entire screen is by necessity a touchscreen, with the upper screen protected by a layer of plastic that sits above it.”
ニュースソースはUSGamerだと言う。
USGamer
http://www.usgamer.net/articles/oh-so-thats-nintendos-next-move [usgamer.net]
> Curiously, the 2DS is even more of a tablet-style system than it appears at first glance, as it actually features a single large screen in its center, not two separate ones. As one of their cost-cutting design measures, Nintendo reduced the number of screens in the system from two to one, and the appearance of separate screens is merely simulated by the way the case masks out the extraneous portions. This means the entire screen is by necessity a touchscreen, with the upper screen protected by a layer of plastic that sits above it. While this makes no difference for the system's normal functions -- after all, neither the system's firmware or its software would recognize the hidden, inactive zones of the screen or the upper portion's touch capabilities, even if you exposed those portions -- I'm curious to see what hardware modders manage to do with the system.
で、こっちのニュースソースはこれ。
http://www.gamesindustry.biz/articles/2013-08-28-nintendo-cuts-wii-u-b... [gamesindustry.biz]
http://www.gamesindustry.biz/articles/2013-08-28-nintendo-we-dont-want... [gamesindustry.biz]
後者はニンテンドーオブアメリカのScott Moffittのインタビューだけど、
「1枚の液晶パネルを筐体でマスクすることで2画面に見せている」と言う話は見当たらない。
なので、この部分の情報の出所は不明(USGamerより源流には辿れない)。
なので、今のところ眉唾かな。
Re:1枚の液晶パネルなら… (スコア:3)
3DSは上下の画面でピクセル数が違うんですよ。上が 800(400x2)x240 で下が 320x240 です。2D専用にするのなら上が 400x240 で下が 320x240 ですね。
もし上下画面でパネルが1枚(解像度が同じ)なら、ピクセル数の互換を維持するためにも上下でサイズが違うのは筋が通っています。まあそれだけでは、パネル1枚の根拠というには弱いですが。
Re:1枚の液晶パネルなら… (スコア:1)
1枚の液晶を筐体のパーティションで仕切って複数に見せる方式はまるでjubeatみたい。
まああり得ない話ではないです。
一人以外は全員敗者
それでもあきらめるより熱くなれ
Re:1枚の液晶パネルなら… (スコア:2)
そういえば、そもそも3DSのディスプレイも、1枚のパネルをすだれ状の液晶パネルでマスクして左右の眼それぞれ向けの画面を作っているんでしたね。:-)